


You can build different districts in your cities, and some of them affect the housing capacity. New Deal: +4 housing, +2 amenities, -8 gold in cities with three districts.Monarchy: +2 in cities with Medieval Walls.Medina Quarter: +2 in cities with at least three districts.Insulae: +1 in cities with at least two districts.These include Monarchy, Insulae, Medina Quarter, and New Deal.

Governments and policies can also affect your housing. For instance, Rome has a Baths district rather an Aqueducts, while the Hansa district replaces the Industrial Zone for Germany.There are a few main ways to increase your housing in Civilization 6:įive buildings increase housing capacity in your cities, including the City Center, Campus, Encampment, Harbor, and Holy Sites. Keep in mind the name of the district can differ slightly between civilizations, as a few have unique iterations. For instance, when going after a cultural victory you probably don't need to focus on military districts. You should also customize your district building experience based on what win condition you are seeking. You can use this list to build smart by placing districts adjacent to map hexes that provide big bonuses. Below we break down all the districts in a sort of cheat sheet, grouped together by type, and explain what buildings they aid in creating.
