

It’s a race for resources, but one where you can try to sabotage your opponent’s progress if they start to pull ahead. So while the campaign goals of each race were very different in the original, and almost felt like separate games, here you’re directly competing with everyone else. Although the mumbo jumbo explaining it is different, this works in essentially the same way for everyone: collect specific resources in order to perform a number of rituals that will, as a side effect, release Chaos armies into the world. What’s different about Warhammer II though, is that the no matter what race you play as the focus is always on a ‘Great Vortex’ whose magic each faction wants to control according to their own agenda.
